# Using PBR Materials

### Generating PBR Materials  <a href="#bddwlobxbbkl" id="bddwlobxbbkl"></a>

When generating a mesh, check the ‘Generate PBR textures’ checkbox.

<div align="left" data-with-frame="true"><figure><img src="/files/t01SHodoUIizzzVOkLnf" alt=""><figcaption></figcaption></figure></div>

### Uploading PBR Materials  <a href="#rsnarduzvhqw" id="rsnarduzvhqw"></a>

PBR textures are uploaded separately from the mesh model. Once your mesh is uploaded, click **Build > Upload > Material** in the main navigation menu.

<div align="left" data-with-frame="true"><figure><img src="/files/rRXwV4YIZLpDTkhscz4l" alt="" width="344"><figcaption></figcaption></figure></div>

Choose the .glb model file, and your materials will show in the material editor window. Here, textures can be tweaked if needed. You can also disable certain textures by clicking it and choosing ‘None’.

<div align="left" data-with-frame="true"><figure><img src="/files/HL5SrBNFgRq9GcfAR2PA" alt="" width="212"><figcaption></figcaption></figure></div>

Depending on the resolution and number of textures you are uploading, the upload cost can vary from 10L (for a single lower-res texture) to 200L (for all 4 high-res textures).

{% hint style="success" %}
Premium and Premium Plus accounts get these texture uploads at a discounted or zero cost.
{% endhint %}

### Applying PBR Materials  <a href="#lhcpgivqmqmk" id="lhcpgivqmqmk"></a>

Applying the textures is easy.

1. Click the texture tab.
2. Click the PBR tab, then click the material box.
3. Click the uploaded material.
4. Click ‘OK’ to apply the material.

<div align="left" data-with-frame="true"><figure><img src="/files/0hthkBMcyk8AqZv7iJE9" alt="" width="534"><figcaption></figcaption></figure></div>

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