# Main

Welcome to MeshZEUS, the first and (so far) best 3D object AI generator!

Enter your prompt, wait for 30 seconds and get the object, ready for import to Second Life!

Materializing your ideas was never so easy!

<div data-with-frame="true"><figure><img src="/files/JVm1crhT995dfB128d0q" alt=""><figcaption></figcaption></figure></div>

Go to [meshzeus.com](https://meshzeus.com) to start creating your content!


# How to start

Follow these instructions to start generating meshes with MeshZEUS

{% stepper %}
{% step %}

### Creating your account

To **create an account** visit the [main page](https://meshzeus.com/) and click "Access account".

<div data-with-frame="true"><figure><img src="/files/zjIRSltRxnrRSQJRJi0a" alt=""><figcaption></figcaption></figure></div>
{% endstep %}

{% step %}

### Get One-Time-Password

Enter your avatar name and click "Get OTP IM"

<div align="left" data-with-frame="true"><figure><img src="/files/h0rJbkmrAFq2eik4Bo5x" alt="" width="563"><figcaption></figcaption></figure></div>
{% endstep %}

{% step %}

### Enter One-Time-Password from your IMs

Check your IMs - you should receive a code from MeshZEUS Resident.

<div align="left" data-with-frame="true"><figure><img src="/files/LC07l6gtDpT7BbRKmrzm" alt="" width="318"><figcaption></figcaption></figure></div>

Enter the 4-digit code and click "Login" to access your account.

<div align="left" data-with-frame="true"><figure><img src="/files/lVUsyboTQG4hCVHPMiFB" alt="" width="563"><figcaption></figcaption></figure></div>
{% endstep %}
{% endstepper %}

### Next Steps

After successfully creating an account, you will need to [add credits](/adding-credits) to your MeshZEUS balance to start generating objects.


# Adding Credits

To generate using MeshZEUS, you need to add Credits to your balance.

{% hint style="info" %}
L$1 is equal to 1 Credit on MeshZEUS.
{% endhint %}

{% stepper %}
{% step %}

### Teleport to our payment terminal

Visit the MeshZEUS in-world office at [DuoLife/32/181/25](http://maps.secondlife.com/secondlife/DuoLife/32/181/25).

<a href="http://maps.secondlife.com/secondlife/DuoLife/31/173/25" class="button primary" data-icon="street-view">Click to Teleport</a>

<div align="left" data-with-frame="true"><figure><img src="/files/XpifOLiPipaJ0y2BWVrL" alt="" width="375"><figcaption></figcaption></figure></div>
{% endstep %}

{% step %}

### Pay the terminal

Right-click the terminal and pay any amount of L$ you wish. Your MeshZEUS account will then be topped up with the amount you paid. **1L$ = 1 Credit**.

<div align="left" data-with-frame="true"><figure><img src="/files/HKPc4hvkRBLSxBCTBxA9" alt=""><figcaption></figcaption></figure></div>
{% endstep %}
{% endstepper %}

## Payment Issues?

If you're experiencing any issues with payments, contact [MeshZEUS Support](https://tawk.to/meshzeus) with following information:&#x20;

* Your SL name
* E-mail address
* [L$ Transaction](https://accounts.secondlife.com/transaction_history/#/) screenshot&#x20;

## Next Steps&#x20;

To start generating meshes after successfully adding Credits to your balance, you may find following documentation entries useful:&#x20;

**Generation Basics**

* [Text-to-3D](/basics/text-to-3d) - to generate objects using text
* [Image-to-3D](/basics/image-to-3d) - to generate objects using images


# Pricing

Here's a breakdown of MeshZEUS' pricing.

{% hint style="info" %}
**1 Credit** = **1 Linden Dollar (L$)**
{% endhint %}

### Pricing & Membership Plans

MeshZEUS offers three membership plans designed for different types of creators, from new users exploring the platform to professional artists creating advanced content for Second Life.

### Credit Pricing

**1 Credit = 1 Linden Dollar (L$)**

<table data-search="false"><thead><tr><th>Feature</th><th>Credit Cost</th></tr></thead><tbody><tr><td>2D Preview / Retry</td><td>20 Credits</td></tr><tr><td>Text-to-3D Generation (M3 Model)</td><td>200 Credits</td></tr><tr><td>Text-to-3D Generation (M4 Model)</td><td>400 Credits</td></tr><tr><td>Image-to-3D Generation (M3 Model)</td><td>200 Credits</td></tr><tr><td>Image-to-3D Generation (M4 Model)</td><td>400 Credits</td></tr><tr><td>Preview AI Editor</td><td>20 Credits</td></tr><tr><td>Download DAE Model (Starter only)</td><td>30 Credits ¹</td></tr><tr><td>Download GLB Model (Starter only)</td><td>30 Credits ¹</td></tr></tbody></table>

1. **Download DAE & GLB Model** costs 30 Credits only in **Starter** membership plan, in Creator and Artist plans - it is **FREE**&#x20;

## Generation Models

MeshZEUS currently offers two AI generation models:

<figure><img src="/files/32ccjMhWt4kcGSjHexog" alt=""><figcaption></figcaption></figure>

| Model | Cost        | Description                                                                                                 |
| ----- | ----------- | ----------------------------------------------------------------------------------------------------------- |
| M3    | 200 Credits | Standard 3D generation model, faster in generation speed                                                    |
| M4    | 400 Credits | Advanced generation engine that provides improved model quality at slower generation speed (NSFW Supported) |

## Membership Plans

<details>

<summary><strong>Starter</strong></summary>

The Starter plan is automatically assigned to every newly registered user.

<table data-search="false"><thead><tr><th>Feature</th><th>Availability</th></tr></thead><tbody><tr><td>Text-to-3D Preview</td><td>✔ Available</td></tr><tr><td>Text-to-3D Model Generation</td><td>✔ Available</td></tr><tr><td>Image-to-3D Generation</td><td>✔ Available</td></tr><tr><td>Upload Model to Second Life</td><td>✔ Available</td></tr><tr><td>Download DAE Model</td><td>30 Credits</td></tr><tr><td>Download GLB Model</td><td>30 Credits</td></tr><tr><td><del>Automatic Optimization</del></td><td><del>Coming Soon</del></td></tr><tr><td><del>Preview AI Editor</del></td><td><del>Not Available</del></td></tr></tbody></table>

Starter users can explore MeshZEUS using free credits and purchase additional credits as needed.

</details>

<details>

<summary><strong>Creator</strong></summary>

The Creator plan is unlocked when a user makes a **single payment between 5,000 L$ and 9,999 L$**.

<table data-search="false"><thead><tr><th>Feature</th><th>Availability</th></tr></thead><tbody><tr><td>Text-to-3D Preview</td><td>✔ Available</td></tr><tr><td>Text-to-3D Model Generation</td><td>✔ Available</td></tr><tr><td>Image-to-3D Generation</td><td>✔ Available</td></tr><tr><td>Upload Model to Second Life</td><td>✔ Available</td></tr><tr><td>Download DAE Model</td><td>✔ Free</td></tr><tr><td>Download GLB Model</td><td>✔ Free</td></tr><tr><td>Automatic Optimization</td><td>Coming Soon</td></tr><tr><td><del>Preview AI Editor</del></td><td><del>Not Available</del></td></tr></tbody></table>

The Creator plan is designed for active creators who regularly generate and export models.

</details>

<details>

<summary><strong>Artist</strong></summary>

The Artist plan is unlocked when a user makes a **single payment of 10,000 L$ or more**.

<table data-search="false"><thead><tr><th>Feature</th><th>Availability</th></tr></thead><tbody><tr><td>Text-to-3D Preview</td><td>✔ Available</td></tr><tr><td>Text-to-3D Model Generation</td><td>✔ Available</td></tr><tr><td>Image-to-3D Generation</td><td>✔ Available</td></tr><tr><td>Upload Model to Second Life</td><td>✔ Available</td></tr><tr><td>Download DAE Model</td><td>✔ Free</td></tr><tr><td>Download GLB Model</td><td>✔ Free</td></tr><tr><td>Automatic Optimization</td><td>Coming Soon</td></tr><tr><td>Preview AI Editor</td><td>20 Credits</td></tr></tbody></table>

The Artist plan provides access to advanced creation tools, including the Preview AI Editor, which allows users to refine generated previews before final model creation.

> **Note:** Some upcoming features, including Automatic Optimization, are currently under development and will become available in a future update.

</details>

## How Membership Plans Work

Membership levels are determined by the amount of a **single credit purchase**:

| Single Purchase Amount | Membership Level |
| ---------------------- | ---------------- |
| New Account            | Starter          |
| 5,000 L$ – 9,999 L$    | Creator          |
| 10,000 L$ or more      | Artist           |

**Example:**

* Purchase 3,000 L$ worth of credits → Starter
* Purchase 7,000 L$ worth of credits → Creator
* Purchase 10,000 L$ worth of credits → Artist

### Additional Information:&#x20;

Find more information on our [FAQ](/faq) (Frequently-Asked-Questions) <br>


# FAQ

Here you will find all frequently asked questions for MeshZEUS.

<details>

<summary>Who owns the items and ideas I create at MeshZEUS?</summary>

You own all items and ideas you create. Check the [License](/advanced/license) page for details.

</details>

<details>

<summary>Can MeshZEUS generate NSFW content?</summary>

Yes - our latest [M4 Model](/advanced/ai-models) can optionally create NSFW content, if you choose.

</details>

<details>

<summary>Can I download my model?</summary>

Yes, you can download your model in DAE format (two files: mesh and texture) or GLB (packaged model and textures).

Alternatively, you can ask MeshZEUS bot to upload model to Second Life for you.

</details>

<details>

<summary>Can I retry generating an idea if the result is bad?</summary>

Yes. MeshZEUS now allows **Free Retries** under the following rules:

* You can retry each idea **up to 2 times**.
* Retries must be done **within 4 hours** of the original generation.
* You get **6 free retries total** across your account.

This helps if your first output looks off — no credits will be used. After your free retries are used up, further generations require credits as usual. [Learn more](/basics/free-re-tries)

</details>

<details>

<summary>Can I create things in-world with MeshZEUS?</summary>

Yes! Our new [in-world printer](/printer/introduction) allows you to create directly in-world, without having to use the MeshZEUS website, or upload it to SL manually.

<a href="http://maps.secondlife.com/secondlife/DuoLife/36/175/25" class="button primary" data-icon="street-view">Try it out in SecondLife</a>

</details>

<details>

<summary>Does my membership expire?</summary>

No. Your membership level remains associated with your account after qualifying through a single purchase.

</details>

<details>

<summary>Can I upgrade from Starter to Creator or Artist later?</summary>

Yes. Making a qualifying single purchase will automatically upgrade your account.

</details>

<details>

<summary>What is Automatic Optimization?</summary>

Automatic Optimization is an upcoming feature that will automatically improve generated models for Second Life usage. It is currently under development.

</details>

<details>

<summary>What is the Preview AI Editor?</summary>

The Preview AI Editor allows Artist users to adjust and refine generated previews before creating the final 3D model.

</details>


# Referrals

At MeshZEUS you can also refer residents and earn up to 30% of referral's spendings.

You can make money from MeshZEUS by referring people to use our services (read below) or by rezzing your own [MeshZEUS 3D Printer](/printer/franchise).

To refer people to use MeshZEUS services, you can:

### 1. Share your creations

Click "Share" button on your creations to attract attention.

<div data-with-frame="true"><figure><img src="/files/B3P5h7e5ohg17j2RRCdW" alt=""><figcaption></figcaption></figure></div>

Residents who join after viewing your model will be automatically referred to you.

### 2. Share your referral link

You can also share your referral link with residents. Visit [Referrals ](https://meshzeus.com/home/referrals)page to obtain your link.

<div data-with-frame="true"><figure><img src="/files/IgSPI3ojqyqwPJcLJw2y" alt=""><figcaption></figcaption></figure></div>


# Text-to-3D

Text-to-3D takes a text prompt to generate a preview. If you're happy with the preview, you can pay to create the final mesh model.

## Generating 2D Preview

Generating a 2D Preview is fast, usually only taking a few seconds.

<div data-with-frame="true"><figure><img src="/files/vEIfJWUPZdJeGxKLFFKA" alt=""><figcaption></figcaption></figure></div>

The 2D preview can be viewed, including the texture it will have. You can redo the 2D Preview by clicking the "Add variant" button. <img src="/files/WxiRZTiN9cCAHJcb0wPx" alt="" data-size="line">

## Generating final model

If you like the Preview, you can make it full 3D model by clicking <img src="/files/TJfrOVZLr4ztLk0f0M9y" alt="" data-size="line"> to begin the generation process.&#x20;

<div data-with-frame="true"><figure><img src="/files/P1EXXHChFv9VExWeBj8H" alt=""><figcaption></figcaption></figure></div>

## 3D Model Details&#x20;

Before generating the full 3D Model, you can choose from the available [AI Models](/advanced/ai-models).

<div data-with-frame="true"><figure><img src="/files/fSoNubOnLtMlTFzeVQzt" alt=""><figcaption></figcaption></figure></div>

Additionally, you can:

* **Generate PBR Textures** - Generates [PBR textures](/export/using-pbr-materials) for this model.
* **Allow NSFW** - Allows generation of NSFW content, if the model allows.

## Final Model&#x20;

The final model can be exported or downloaded.

* **Downloaded** - Downloaded as a DAE or GLB file. <img src="/files/jBXy01L4alE0seXw6j4S" alt="" data-size="line">
* **Exported to SL** - Send to your avatar in SL, for a cost. <img src="/files/nqKxoiYF3zCGLEhpgrtX" alt="" data-size="line">

You can also [re-texture](/basics/re-texture) your model by clicking the "Add texture variant" button. <img src="/files/mdkqLPCRSD08e0ITPhGG" alt="" data-size="line">

<div data-with-frame="true"><figure><img src="/files/N5hUR9d2O4W1CzsUP7MA" alt=""><figcaption></figcaption></figure></div>


# Image-to-3D

Aside from [Text-to-3D](/basics/text-to-3d) generation method, MeshZEUS also allows generating meshes using images.&#x20;

### Generating from image&#x20;

To start generating meshes using images:

1. Navigate to [your account](https://meshzeus.com/home)
2. Click **Image-to-3D** option\
   ![](/files/rHTcdgbYZGfvVzN1pNQ1)
3. **Upload the image** of your choosing\
   ![](/files/x2VPTVGkCDEiWODkpSkL)

### Pre-tuning generations

After uploading the image, you will be presented with following Model generation options:&#x20;

<div data-with-frame="true"><figure><img src="/files/nAxhXjTc7F6Zi4qjr66z" alt=""><figcaption></figcaption></figure></div>

* **M3 and M2 Models:** usually give out best results
* **M2Fast:** Generates faster in-turn for quality

Additionally, you can enable ![](/files/DB33OhPO3BDTeSHZizdQ) checkmark to [**generate PBR materials**](/export/using-pbr-materials) for advanced reflections and lightin&#x67;**.**

### Final Results

Below you can view the **original image & final results** using **M3 Model**&#x20;

{% tabs %}
{% tab title="Original Image" %}

<div data-with-frame="true"><figure><img src="/files/6O6Y1S62Rg8liZ7wXxLm" alt="" width="367"><figcaption></figcaption></figure></div>
{% endtab %}

{% tab title="Generation Result" %}

<div data-with-frame="true"><figure><img src="/files/ZgleSUW6ddGZxs9edNbr" alt="" width="256"><figcaption></figcaption></figure></div>
{% endtab %}
{% endtabs %}

#### Advanced Options

Clicking ![](/files/u9cgPy1kE0mN9iVx18Ay) (before starting generation) allows tweaking options:&#x20;

Dropdown menu: ![](/files/zL5jLnWFoYaZamZa4ClN) allows to choose the number of **Mesh Polygons** (Also known as **Vertices**)

* ***Higher polygons** = More details & weight (in prim count) when uploading to SL*
* ***Lower polygons** = Less details & weight (in prim count) when uploading to SL*

For balanced results between **Higher & Lower polygons**, we recommend choosing between **60,000-30,000**

Regardless of the options mentioned above, you can also tick ![](/files/E6kkIA8UCNRmwU7RIwhY) option to generate additional details. (increases generation time, recommended for highly detailed and complex objects)&#x20;


# Writing Prompts

Prompts are what our models use to generate your model, so they should be clear, concise, and focused. This page explains the do's and dont's when it comes to submitting prompts.

{% hint style="info" %}
Think of prompts as visual descriptions: the more clearly you explain what you’re imagining, the closer the result will be to your intent.
{% endhint %}

### <i class="fa-check" style="color:$success;">:check:</i> Good Prompts

Strong prompts are clear, specific, and focused. They describe one main object and include only the details that matter most, such as style, materials, or level of detail. Simple, well-structured prompts usually produce better results than long or overly complex ones. Avoid vague language and trying to describe too many things at once.

<table data-view="cards" data-full-width="false"><thead><tr><th></th><th></th><th></th><th data-hidden data-card-cover data-type="image">Cover image</th></tr></thead><tbody><tr><td><i class="fa-check" style="color:$success;">:check:</i> <strong>Excellent Prompt</strong></td><td><h4>"A sleek futuristic humanoid robot with a silver metallic body, glowing blue eyes, posed in a friendly, welcoming manner."</h4></td><td><a href="https://meshzeus.com/model/65e39dd3-707e-441d-8bcb-33f92481e257">View model</a></td><td data-object-fit="contain"><a href="/files/iQdxeS7ou1d7h4F8ZyAT">/files/iQdxeS7ou1d7h4F8ZyAT</a></td></tr><tr><td><i class="fa-check" style="color:$success;">:check:</i> <strong>Good Prompt</strong></td><td><h4>"A colossal broken statue of an unknown ruler, partially buried and overgrown with moss, vines, and roots."</h4></td><td><a href="https://meshzeus.com/model/a05f97ae-bc8d-407d-8272-574f139359e6">View model</a></td><td data-object-fit="contain"><a href="/files/Q6YR3HbFbKpRFLcJ3nFg">/files/Q6YR3HbFbKpRFLcJ3nFg</a></td></tr><tr><td><i class="fa-check" style="color:$success;">:check:</i> <strong>Good Prompt</strong></td><td><h4>"A stylized low-poly fantasy tree with thick roots and simple solid textures."</h4></td><td><a href="https://meshzeus.com/model/c38e6475-c47b-45c8-b603-5e8c7aac6c85">View model</a></td><td data-object-fit="contain"><a href="/files/TBhZ7tsJUvC98CgO01r3">/files/TBhZ7tsJUvC98CgO01r3</a></td></tr></tbody></table>

### <i class="fa-xmark" style="color:$danger;">:xmark:</i> Bad Prompts

Bad prompts are vague, overly short, or try to do too much at once. Bad prompts also include things like URLs, or references to things our AI models likely don't have knowledge of, like your avatar's appearance (for prompts like this, use our [Image-to-3D](/basics/image-to-3d) function).&#x20;

<table data-view="cards" data-full-width="false"><thead><tr><th></th><th></th><th></th></tr></thead><tbody><tr><td><i class="fa-xmark" style="color:$danger;">:xmark:</i> <strong>Not Descriptive Enough</strong></td><td><h4>"Something cool and detailled."</h4></td><td><em>The model won't know what it is you are expecting it to create.</em></td></tr><tr><td><i class="fa-xmark" style="color:$danger;">:xmark:</i> <strong>Unknown References</strong></td><td><h4>"A mesh model of Glaznah Gassner."</h4></td><td><em>The model doesn't know what Glaznah Gassner's avatar looks like.</em></td></tr><tr><td><i class="fa-xmark" style="color:$danger;">:xmark:</i> <strong>Too Much Information</strong></td><td><h4>"Create a character like the one from this link https://example.com/awesome-design but make it realistic but also cartoon, and make it standing, and sitting at the same time."</h4></td><td><em>The prompt includes a URL, and has conflicting instructions.</em></td></tr></tbody></table>


# Re-texture

You can change a texture of existing complete model by telling what kind of texture you'd like to get.

This allows generating the same model with different textures:

<div data-with-frame="true"><figure><img src="/files/tc8sLwQgqYnxElbk7JKs" alt=""><figcaption></figcaption></figure></div>

Adding different texture variants to the full model costs 100 Credits - find out more in [Prices](/prices)


# Mesh optimization

By default, AI-generated meshes might be optimized. Too many faces, too many land prims and an expensive upload cost.

<div data-with-frame="true"><figure><img src="/files/ll5SgU5j0sVXRASkeX2v" alt=""><figcaption><p>A quite complex mesh (a log of bone details), prim-heavy</p></figcaption></figure></div>

Let's choose a lower **Mesh quality level** to reduce the number of faces. The quality should still be good, but the land impact should be much lower.

<div data-with-frame="true"><figure><img src="/files/ftcnIpa7lW068kAMi8cF" alt=""><figcaption></figcaption></figure></div>

Great! The quality is still great, while **Land prims** and **Upload cost** have been reduced by half!


# Limitations

There are some limitations at MeshZEUS. We listed them here:

### **AI isn’t perfect or predictable**

MeshZEUS uses different AI systems at different stages of creation - for example, one model to generate the *preview* and another to produce the *final mesh/model*, so even if a preview looks great, the final result can vary. This is simply how current AI technology works.

### **Compensating unexpected results**

Because of the unpredictability of AI and the fact that previews use different models than final outputs, we **cannot issue refunds** when generated text, meshes, or other content differ from what you expected, even if the preview looked acceptable. Each time you generate something, we incur a cost - refunding hundreds of unexpected outputs isn't commercially viable.

{% hint style="info" %}
Remember, you can always export your creation and use tools like Blender to edit and texture it yourself.
{% endhint %}

### Uploading NSFW models to Second Life

If your model is NSFW, you can not upload it to Second Life directly from MeshZEUS. Instead, download model file first (DAE or GLB) and then upload it yourself.

[This limitation explained here](/export/upload-to-secondlife/uploading-nsfw-meshes).


# Free Re-Tries

Explanation of free retries feature

## Free Re-Try for Preview Generations

To help new users explore different concepts and styles, MeshZEUS provides a limited number of free re-tries for eligible preview generations.

If a preview is generated successfully but does not match your expectations, you may be able to generate a new variation without spending additional credits.

> **Important**
>
> Free Re-Try applies only to eligible preview image generations.
>
> Free Re-Try does **not** apply to 3D model generations.
>
> Failed generations are handled separately by MeshZEUS. If a generation fails due to a technical issue, the system automatically retries the generation up to 2 times. If all attempts fail, the credits are refunded automatically.

### How Free Re-Try Works

AI-generated previews can vary even when using the same prompt. Free Re-Try allows eligible new users to generate additional preview variations without consuming extra credits.

Each re-try uses the same prompt and generation settings while producing a new AI-generated variation.

### Free Re-Try Limits

The following limits apply:

* Up to **2 free re-tries per preview**
* Available for **4 hours** after the original preview generation
* Up to **6 free re-tries per account**

Once these limits are reached, additional generations will consume credits normally.

### What Is Eligible?

Free Re-Try is available for eligible preview image generations.

The feature is intended for situations where:

* The preview was generated successfully.
* You would like to see a different variation of the same idea.
* The generation remains within the Free Re-Try limits.

### What Is Not Eligible?

Free Re-Try does not apply to:

* 3D model generations
* Failed generations
* Generations outside the eligibility limits listed above

### Need Help?

If you believe a generation should be eligible for Free Re-Try or have any questions, please contact the MeshZEUS Support Team.


# Export creations

After creating a great mesh you'll definitely want to use it! With MeshZEUS, you can upload it to SecondLife, or export it to your PC.

Click "Export / Download" button to export your creation:

<div align="left" data-with-frame="true"><figure><img src="/files/2odkLlnpcIfP0Lv3sZ1O" alt="" width="375"><figcaption></figcaption></figure></div>

You now can:

* [Download mesh file](/export/download-mesh) (to upload it to Second Life, further edits).
* [Upload mesh](/export/upload-to-secondlife) to Second Life.


# Download mesh

After following the Export creations process, MeshZeus will send you the files compressed in .ZIP Archive (If downloaded in .DAE format) or as a standalone GLB file.

<div data-with-frame="true"><figure><img src="/files/RyfcKpDg0bvtyiwLwllp" alt=""><figcaption></figcaption></figure></div>

## Tips & Recommendations

* DAE files will be downloaded as a zip file, bundled with their textures. Try to keep them in the same folder, so you can preview textures when [uploading to SecondLife](/export/upload-to-secondlife/upload-mesh-using-a-viewer).
* If you've re-generated, re-textured or re-optimized your creation, download it to a different folder (including it's texture).


# Upload to SecondLife

With MeshZEUS you can upload mesh to SecondLife yourself, or let MeshZEUS do that.

#### 1. Uploading yourself

You need a mesh-enabled Second Life account to do this (with a payment info on file). [Check this page](/export/upload-to-secondlife/upload-mesh-using-a-viewer) for upload instructions.

#### 2. Upload with MeshZEUS

MeshZEUS can [upload mesh to Second Life](/export/upload-to-secondlife/upload-mesh-with-meshzeus) for you.&#x20;

## How to start

Click "Export / Download" button to open the upload interface:

<div data-with-frame="true"><figure><img src="/files/2odkLlnpcIfP0Lv3sZ1O" alt="" width="375"><figcaption></figcaption></figure></div>

[Read this docs page](/export/upload-to-secondlife/upload-mesh-with-meshzeus) to learn how to make MeshZEUS upload the mesh to Second Life.


# Upload mesh using a viewer

You can export and upload your mesh yourself using your viewer, following these simple steps!

{% hint style="info" %}
To upload mesh in SecondLife you must have payment info on file and have signed the [Intellectual Property Agreement](https://secondlife.com/my/account/ip/index.php).
{% endhint %}

{% stepper %}
{% step %}

### Export your mesh

Download the DAE or GLB file from MeshZEUS. See [this page](/export/export-creations) for details.
{% endstep %}

{% step %}

### Upload to SecondLife

Click **Build** <i class="fa-arrow-right-long">:arrow-right-long:</i> **Upload** <i class="fa-arrow-right-long">:arrow-right-long:</i> **Model** and choose your mesh model.

<div data-with-frame="true"><figure><img src="/files/NVHxlXnC1wxqr1xQDBN8" alt=""><figcaption></figcaption></figure></div>
{% endstep %}

{% step %}

### Configure LOD, Scale and Upload

Read the [Tips & hints](#tips-and-hints) section below for more information on how to best configure your mesh for upload. We have a dedicated page explaining [how to configure your LODs](/export/configuring-level-of-detail-lod).

<div data-with-frame="true"><figure><img src="/files/BbqI2jMaLmwNM76HsEjT" alt=""><figcaption></figcaption></figure></div>
{% endstep %}

{% step %}

### Enjoy your Mesh!

<div data-with-frame="true"><figure><img src="/files/1bmDtN1tu0MICWn2wbRz" alt=""><figcaption></figcaption></figure></div>
{% endstep %}
{% endstepper %}

{% hint style="warning" %}
Want to use PBR materials? [Check out our guide](/export/using-pbr-materials) to see how to apply them.
{% endhint %}

## Tips & hints

When uploading mesh to SecondLife, don't forget:

* Check the **Display textures** box to view a textured model in the preview.
* Check the **Upload textures** box in the **Upload options** tab to get a textured object in SecondLife.\
  \&#xNAN;*Downloaded .DAE object and texture file must be located under same folder.*
* Upload costs may vary based on your [Linden Account Type](https://community.secondlife.com/knowledgebase/english/uploading-assets-r75/#Section__2_1) (Free, Premium, Premium Plus).
* Take your time [tweaking the LOD values](/export/configuring-level-of-detail-lod) to get the best compromise between land impact, quality and upload cost.
* Check out the [official recommendations on uploading mesh](https://community.secondlife.com/knowledgebase/english/uploading-a-mesh-model-r274/#Basic-Workflow) in SecondLife.


# Upload mesh with MeshZEUS

MeshZEUS can upload your mesh to SecondLife for you in three easy steps!

{% stepper %}
{% step %}

### Optimize your mesh

Mesh optimization is a very important step (both for manual and managed uploads to SecondLife). Follow [this guide](/basics/mesh-optimization) for instructions on optimizing your mesh in MeshZEUS.
{% endstep %}

{% step %}

### Upload mesh to SecondLife

To upload mesh, calculate the upload costs first - this is how much SecondLife charges for the mesh upload. You'll need to pay this amount in MeshZEUS Credits.

<div data-with-frame="true"><figure><img src="/files/xZzspygPxsOXw9V5H6oT" alt=""><figcaption></figcaption></figure></div>

Review the price and confirm to start uploading. Once uploaded you will be able to grab the mesh.
{% endstep %}

{% step %}

### Deliver mesh to you

Once mesh is uploaded you can request delivery to your avatar.

<div align="left" data-with-frame="true"><figure><img src="/files/OehV6LZAz8D63Rlzgudl" alt="" width="375"><figcaption></figcaption></figure></div>

You can request delivery as much as you want. It's free!
{% endstep %}
{% endstepper %}


# Uploading NSFW meshes

NSFW meshes cannot be uploaded by MeshZEUS, instead you should upload them with a regular viewer.

If your mesh has been created with NSFW option...

<div data-with-frame="true"><figure><img src="/files/gFCfb7OjI6iEgyvTt5SQ" alt=""><figcaption></figcaption></figure></div>

...then MeshZEUS *can not* upload it to Second Life for you.

<div align="left" data-with-frame="true"><figure><img src="/files/An7NgIj7neiwxzuW9UOq" alt="" width="375"><figcaption></figcaption></figure></div>

### Why is this?

Meshes are uploaded to Second Life using our bot (bot becomes the mesh creator). We don't allow our bot to upload NSFW content in SecondLife.

### What can be done?

This is easy to solve! Instead of uploading to SecondLife, download the mesh file (DAE or GLB) to your computer. And upload it with a regular viewer.

[More details on mesh downloads](/export/download-mesh).


# Configuring Level of Detail (LOD)

Put simply, LODs are the way your viewer interprets an object's detail as the camera gets further away. When uploading a mesh model, you can control the amount of detail at each level.

When uploading a mesh in SecondLife, you will see a screen similar to below. This is where you can adjust your model's level of detail at different distances.

<div align="left" data-with-frame="true"><figure><img src="/files/StanDusORUBQPdqgwGbx" alt="" width="563"><figcaption></figcaption></figure></div>

Below is an example of how an object's quality changes as the camera moves further away. The further away you are from the object, the less detail it is required to have.

<div data-with-frame="true"><figure><img src="/files/2dTpTCsfUpcOxeTJh2hk" alt=""><figcaption></figcaption></figure></div>

### How to configure LOD

The mesh uploader automatically generates LODs suitable for a basic import, though often these should be changed to achieve a better detail/land impact ratio. The higher the LODs, the higher the land impact.

A general guideline for the LOD scales is to reduce the triangle count by 50%-75% at each level. For example, if the most detailed model is 4000 triangles, the next level should be no higher than 2000 triangles. The next level should be no higher than 1000, and the lowest should be near or below 500 triangles.

{% hint style="info" %}
**Tip:** Use the mesh uploader's preview to see what your mesh will look like at the different levels.\
\
![](/files/R68PnwEaRisWgOwoBMaz)
{% endhint %}

### Example LOD configurations

| Base Triangles | <20k Triangles | 20k-50k Triangles | >50k Triangles |
| -------------- | -------------- | ----------------- | -------------- |
| LOD1 (High)    | Unchanged      | Unchanged         | Unchanged      |
| LOD2 (Medium)  | 2000           | 4000              | 8000           |
| LOD3 (Low)     | 200            | 400               | 800            |
| LOD4 (Lowest)  | 20             | 20                | 20             |


# Using PBR Materials

MeshZEUS models can be generated with PBR materials. These are a bundle of textures which are embedded in the exported GLB model. They provide advanced visual effects.

### Generating PBR Materials  <a href="#bddwlobxbbkl" id="bddwlobxbbkl"></a>

When generating a mesh, check the ‘Generate PBR textures’ checkbox.

<div align="left" data-with-frame="true"><figure><img src="/files/t01SHodoUIizzzVOkLnf" alt=""><figcaption></figcaption></figure></div>

### Uploading PBR Materials  <a href="#rsnarduzvhqw" id="rsnarduzvhqw"></a>

PBR textures are uploaded separately from the mesh model. Once your mesh is uploaded, click **Build > Upload > Material** in the main navigation menu.

<div align="left" data-with-frame="true"><figure><img src="/files/rRXwV4YIZLpDTkhscz4l" alt="" width="344"><figcaption></figcaption></figure></div>

Choose the .glb model file, and your materials will show in the material editor window. Here, textures can be tweaked if needed. You can also disable certain textures by clicking it and choosing ‘None’.

<div align="left" data-with-frame="true"><figure><img src="/files/HL5SrBNFgRq9GcfAR2PA" alt="" width="212"><figcaption></figcaption></figure></div>

Depending on the resolution and number of textures you are uploading, the upload cost can vary from 10L (for a single lower-res texture) to 200L (for all 4 high-res textures).

{% hint style="success" %}
Premium and Premium Plus accounts get these texture uploads at a discounted or zero cost.
{% endhint %}

### Applying PBR Materials  <a href="#lhcpgivqmqmk" id="lhcpgivqmqmk"></a>

Applying the textures is easy.

1. Click the texture tab.
2. Click the PBR tab, then click the material box.
3. Click the uploaded material.
4. Click ‘OK’ to apply the material.

<div align="left" data-with-frame="true"><figure><img src="/files/0hthkBMcyk8AqZv7iJE9" alt="" width="534"><figcaption></figcaption></figure></div>

<br>


# Failed generations

### Redo & Refund for Failed Generations

We’ve added two new options to protect your credits whenever a generation fails:

1. **Redo**
   * If a generation fails, you’ll see a **Redo** button.
   * This lets you re-generate the same idea **once** at no extra cost.
2. **Refund credits**
   * If the re-generation also fails, you’ll then see a **Refund credits** option.
   * Clicking this will instantly return the credits you spent.

With this update, failed generations will no longer cause you to lose credits.

If you're experiencing failed generations constantly, contact [MeshZEUS Support](https://tawk.to/meshzeus)


# License

The content you create is licensed privately to you. The ideas and resulting mesh items are exclusively yours.&#x20;

This means that you have rights to:

* use 3D model in your projects, inside or outside of Second Life,
* sell, distribute, modify your 3D model,
* use your prompt, 3D model and rendered images on your own,
* use it with or without credits to MeshZeus.


# AI Models

We develop MeshZEUS adding new features. We are trying to utilize the most up-do-date text-to-3D and image-to-3D AI models while keeping previous available.

## Discover our Models

| Feature         | 🔥 M4 (Latest)                                                                             | M3 (Main)                                                                       | M2 (Obsolete)                                                               |
| --------------- | ------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------- | --------------------------------------------------------------------------- |
| Quality         | <i class="fa-gem" style="color:$success;">:gem:</i> Excellent                              | <i class="fa-gem" style="color:$success;">:gem:</i> Great                       | <i class="fa-gem" style="color:$warning;">:gem:</i> Moderate                |
| Price           | 400 credits                                                                                | 200 credits                                                                     | 200 credits                                                                 |
| Generation time | <i class="fa-clock" style="color:$danger;">:clock:</i> \~180 seconds                       | <i class="fa-clock" style="color:$success;">:clock:</i> \~80 seconds            | <i class="fa-clock" style="color:$success;">:clock:</i> \~45 seconds        |
| NSFW            | <i class="fa-pepper-hot" style="color:$success;">:pepper-hot:</i> Allows NSFW              | <i class="fa-pepper-hot" style="color:$danger;">:pepper-hot:</i> No NSFW        | <i class="fa-pepper-hot" style="color:$danger;">:pepper-hot:</i> No NSFW    |
| Text rendering  | <i class="fa-font-case" style="color:$success;">:font-case:</i> Renders Texts              | <i class="fa-font-case" style="color:$warning;">:font-case:</i> Simple Words\*  | <i class="fa-font-case" style="color:$danger;">:font-case:</i> Bad at Texts |
| Face rendering  | <i class="fa-face-grin-stars" style="color:$success;">:face-grin-stars:</i> Great at Faces | <i class="fa-face-smile" style="color:$success;">:face-smile:</i> Good at Faces | <i class="fa-face-meh" style="color:$warning;">:face-meh:</i> Okay at Faces |
| Image-to-3D     | <i class="fa-image" style="color:$success;">:image:</i> Excellent                          | <i class="fa-image" style="color:$success;">:image:</i> Excellent               | <i class="fa-image" style="color:$warning;">:image:</i> Moderate            |

#### **🔥M4**  <mark style="color:$info;">(MeshZEUS-4)</mark>

The newest generation model by MeshZEUS.\
Our highest quality model yet, producing excellent results in terms of detail, faces and rendering text.

* Pros: Supports NSFW creations!
* Cons: This model does take longer to generate (\~180s), but we think it's worth the wait!

#### **M3** <mark style="color:$info;">(MeshZEUS-3)</mark>

High-quality generations with decent generation times.

* Pros: Provides great generation quality with decent generation times (80-90s).
* Cons: It is hard to get re-texturing to work. Sometimes fails to generate buildings.

#### **M2** <mark style="color:$info;">(MeshZEUS-2)</mark>

Previous generation model.

* Pros: Works faster. Sometimes gives better results with buildings.
* Cons: Loses to M3, lower quality detail.

## Abandoned Models

These models are no longer supported.

#### **M2 Fast** <mark style="color:$info;">(MeshZEUS-2-Fast)</mark>

Previous generation model with faster output.

* Pros: good if you want something generated "right away"
* Cons: no advantages except its speed.

#### **M1&#x20;**<mark style="color:$info;">**(MeshZEUS-1)**</mark>

The very first model we used. Text-to-image and not supported anymore.

## Notes

\*3D AI models are generally not intended for use with heavy text, this is because a prompt is just a guideline for the model, even with an image prompt it will not create an exact replica. In our testing, the limitation for a 3D model is 5-6 words maximum before quality reduces.&#x20;


# NSFW Meshes

Generating NSFW meshes is possible with [MeshZEUS M4 model](/advanced/ai-models).

{% hint style="warning" %}
**Important maturity limit**: you need to upload NSFW mesh to Second Life [yourself](/advanced/nsfw-meshes).
{% endhint %}

<div data-with-frame="true"><figure><img src="/files/gnxA67pcHD1esaUH4Y1X" alt=""><figcaption></figcaption></figure></div>

### How to start

We advise you to use [Image-to-3D](/basics/image-to-3d) approach to create NSFW meshes. Text-to-3D content filters may refuse processing your 🔥 hot prompts!

Find the source image you want to turn to 3D, upload it to MeshZEUS (all image uploads are private) and generate a mesh from your image:

<div data-with-frame="true"><figure><img src="/files/wnGiGDOPMnayGm2dMDWf" alt=""><figcaption></figcaption></figure></div>

### Ways to get best results

Since NSFW meshes *usually* include people's faces and bodies, we suggest setting "Mesh polygons" to 100,000 under "Advanced" section:

<div align="left" data-with-frame="true"><figure><img src="/files/U4lBKo1PYk870oEr9ctl" alt="" width="375"><figcaption></figcaption></figure></div>

{% hint style="info" %}
Hint: Don't worry about land prims for now, you will be able to [optimize the mesh](/basics/mesh-optimization) later.
{% endhint %}

### Limitations

* You can't upload NSFW mesges directly to SecondLife. We explained [the reasons here](/export/upload-to-secondlife/uploading-nsfw-meshes).
* AI 3D is not perfect generating detailed human bodies sometimes. The only way is to experiment!


# Introduction

The MeshZEUS In-World 3D Printer is SecondLife's first working 3D printer and lets you create custom mesh objects directly inside Second Life.

{% columns %}
{% column width="58.333333333333336%" %}
With a simple text prompt, you can preview your idea, refine it, and generate a finished mesh without leaving Second Life. The printer handles the entire process for you - from preview generation to mesh creation, upload, and delivery.

The workflow is simple:

* Click '**New Mesh'**
* Enter a prompt
* Generate previews
* Create your final mesh and receive it in-world

<a href="http://maps.secondlife.com/secondlife/DuoLife/36/175/25" class="button primary" data-icon="street-view">Try it in SecondLife</a>
{% endcolumn %}

{% column width="41.666666666666664%" %}

<figure><img src="/files/sjGc4NVBJ4a6CZuSVMl1" alt=""><figcaption><p>MeshZEUS 3D Printer</p></figcaption></figure>
{% endcolumn %}
{% endcolumns %}

{% hint style="info" %}
All previews and creations are also saved into your [MeshZEUS account](https://meshzeus.com/home)!
{% endhint %}

Use previews to explore different variations at low cost, then generate the mesh when you are happy with the result. MeshZEUS takes care of the rest, so you can focus on creating.

### Tutorial Video

TLDR? View our tutorial video:

{% embed url="<https://www.youtube.com/watch?v=tZWOyisLgog>" %}

Let Quincy explain the full process from prompt to print!

{% embed url="<https://www.youtube.com/watch?v=x02iL5l7VvM>" %}


# Using the Printer

Using the MeshZEUS In-World 3D Printer is designed to be quick and easy, even if you have never created mesh before.

Watch tutorials if you prefer videos:

* [Tutorial 1](https://www.youtube.com/watch?v=tZWOyisLgog)
* [Tutorial 2](https://www.youtube.com/watch?v=x02iL5l7VvM)

{% stepper %}
{% step %}

### Start a New Mesh

Click the **New Mesh** button on the printer and select **New Mesh** from the menu. You will be prompted to enter a text description of the object you want to create.

<div data-with-frame="true"><figure><img src="/files/PqiRAqZMgTsGR8SakmbF" alt=""><figcaption></figcaption></figure></div>

Try to clearly describe the shape, style, and purpose of the object. Check out our [Writing Prompts](/basics/writing-prompts) page for tips on writing prompts.
{% endstep %}

{% step %}

### Generate a Preview

After submitting your prompt and paying L$20, the printer will generate a preview image.

The preview shows how MeshZEUS interprets your description and helps you decide whether to continue.

<div data-with-frame="true"><figure><img src="/files/5897liFtuGednH5dc0gY" alt=""><figcaption></figcaption></figure></div>

If you want a different result:

* Select **Regenerate**
* Pay L$20 for the additional preview

Each preview creates a slightly different variation using the same prompt.
{% endstep %}

{% step %}

### Generate the Mesh

Once you are satisfied with a preview, select **Generate Mesh** and pay L$480.

MeshZEUS will generate the 3D mesh, optimize it for Second Life, upload it, and deliver it directly to you.

<div align="left" data-with-frame="true"><figure><img src="/files/aVm1u4Lon8fa65GhL9T9" alt="" width="277"><figcaption></figcaption></figure></div>

No manual upload or external tools are required.
{% endstep %}

{% step %}

### Receive Your Mesh

When the process is complete, your mesh will be delivered to your inventory and is ready to rez and use.

<div data-with-frame="true"><figure><img src="/files/rd2cqJu4UhophnYIQR77" alt=""><figcaption></figcaption></figure></div>

{% hint style="info" %}
All previews and creations are also saved into your [MeshZEUS account](https://meshzeus.com/home)!
{% endhint %}

Generation time may vary depending on system load.
{% endstep %}
{% endstepper %}

## Tips for Best Results

* Keep prompts clear and descriptive
* Use previews to refine your idea before generating the mesh
* If a preview is close but not perfect, try another preview instead of changing the prompt

MeshZEUS makes creating mesh simple - preview first, generate when ready.


# Bonus Codes

Bonus codes allow you to generate previews or meshes for free when provided by MeshZEUS support.

Bonus codes are typically issued to resolve issues such as failed generations, system errors, or other support-related cases.

## Using a Bonus Code

1. Click the **New Mesh** button to open the menu.
2. Select **Enter Code**.
3. Enter the bonus code provided by MeshZEUS support.
4. The code will be applied automatically.

{% hint style="info" %}
You can create 1 free preview and 1 free mesh with a bonus code.
{% endhint %}

<div data-with-frame="true"><figure><img src="/files/HAKxhHnNdCBN1Qwb9PXI" alt=""><figcaption></figcaption></figure></div>

## Important Notes

* Bonus codes are issued by MeshZEUS support only.
* Codes are single-use unless stated otherwise.
* Bonus codes have no cash value and cannot be transferred to another avatar.
* Re-generating previews still costs L$20, even with a bonus code.

Bonus codes are provided to make sure you receive the mesh you paid for and to help resolve issues quickly and fairly.


# Troubleshooting

MeshZEUS is designed to handle most issues automatically. If something goes wrong, here’s what to expect and what to do.

## Preview Generation Issues

#### **Preview fails after payment**

If you pay for a preview and it fails to generate:

* The system will retry automatically
* No action is required from you

If the preview continues to fail after retries, please contact MeshZEUS customer support for assistance. In most cases, support will issue you with a [bonus code](/printer/bonus-codes) to try again.

#### **NSFW or restricted content**

If your prompt is flagged as NSFW or restricted:

* The preview will not be generated
* You will be prompted to submit a new prompt

In this case, no preview is created. Revise your prompt and try again.

## Mesh Generation Issues

If you pay to generate a mesh and the process fails, please contact MeshZEUS support.

Mesh generation includes creation, upload, and delivery, so failures must be handled manually by support. In most cases, support will issue you with a [bonus code](/printer/bonus-codes) to try again.

## Viewing Your Creations

At any time, you can log in to your MeshZEUS account to view:

* All generated previews
* Completed mesh generations

This includes creations made through the in-world printer in Second Life.

## Session timed out

If you do not submit your prompt, make payment or choose a menu item within 60 seconds, your session will time out - so others can use the MeshZEUS 3D Printer.

Do not worry though, your creations (previews and generations) are saved into your MeshZEUS online account. If you don't have an account, your generations will appear after you create one.

## Something else?

If you need further help, reach out to [Alexander Pixels](https://platform.openai.com/docs/guides/error-codes#api-errors) in-world for support with your printer!


# Franchise

The MeshZEUS Printer Franchise allows you to own your own in-world MeshZEUS printer and earn L$ whenever it is used.

## Introduction

[MeshZEUS Printer](/printer/introduction) is an unique in-world device we developed. It is a realistic big 3D printer which prints whatever you tell.

It allows creating literally any kind of SL mesh you can imagine!

You can earn L$ by placing Printer in your parcel!

<div data-with-frame="true"><figure><img src="/files/PPDE8n3XBvNQzljNBrd7" alt="" width="467"><figcaption><p>Check it out at our <a href="http://maps.secondlife.com/secondlife/DuoLife/36/175/25">In-World Office</a></p></figcaption></figure></div>

Users click the printer, describe mesh in a text prompt. And get a ready-to-use in-world object in few minutes!

* Watch a short demo video: <https://www.youtube.com/watch?v=tZWOyisLgog>
* Try printer live at our [In-World Office](https://maps.secondlife.com/secondlife/DuoLife/36/175/25)
* Read about Printer: [available here](/printer/using-the-printer)

## How the Franchise Works

As a franchise owner, you place your own MeshZEUS 3D Printer in-world. The printer object is **free**, as well as franchise kit.

Visitors of your land can interact with the printer to generate meshes. When they pay for a mesh generation, you earn your commission.

For every **successful mesh generation** made using your printer:

* You earn **L$50**
* Payment is sent **directly to you**

## Getting Your Own Printer

You can get your own MeshZEUS 3D Printer by clicking the button below and providing your SL name:

<a href="https://meshzeus.com/printer/get" class="button primary" data-icon="inbox-in">Get Franchise Printer</a>

Simply rez the printer on your land, accept debit permissions (that's important because printer forwards users' payments). Now your customers can start creating!

### Franchise kit

We developed a whole set of items you may need: signs, boards, figures.&#x20;

<div data-with-frame="true"><figure><img src="/files/tLfG8S75yyRqRFC8D92S" alt=""><figcaption></figcaption></figure></div>

Grab it for free here at SL Marketplace:

<a href="https://marketplace.secondlife.com/p/MeshZEUS-Franchise-Kit-v10/27917563" class="button primary" data-icon="store">Get Franchise Kit</a>

## Franchise Rules

* You earn commission when user orders a mesh generation.
* Preview generations do not earn commission (only completed mesh generations count).
* Commission payments are instant.

## Franchise Tips

* Location matters. Placing your printer in a visible, high-traffic area can increase usage.
* Rez more than one printer if it is used often, so multiple people can print at the same time.


# Privacy Policy

*Last updated: May 4, 2025*

We value your privacy and are committed to protecting your personal data. This Privacy Policy outlines how we collect, use, and safeguard your information when you use <https://meshzeus.com>.

## 1. Information We Collect

We only collect essential data to provide and maintain our services:

* **Account Information**: Email address, Second Life username.
* **Usage Data**: Information about how you use our platform, including generated assets and prompts.
* **Cookies**: See section below.

We do **not** collect sensitive personal information or share your data with third parties for advertising purposes.

## 2. Use of Cookies

We use cookies strictly for functional purposes:

* To store login credentials and maintain session state
* To remember user preferences

These cookies do not track your activity outside of MeshZeus and are never used for advertising or analytics.

## 3. Ownership and Use of User Content

Any 3D models, textures, prompts, and rendered images you generate using MeshZeus are your property. You retain all rights to:

* Use the content commercially or personally
* Modify, sell, or distribute the content
* Attribute or not attribute MeshZeus as you see fit

We do not store, analyze, or reuse your generated assets beyond providing the service during your active session, unless required for debugging or support (and with your consent).

## 4. Data Retention and Deletion

You may delete your account at any time. When requested:

* All personal information associated with your account will be **permanently erased**
* All 3D content, prompts, and generated files associated with your account will be **fully removed** from our servers

We do not retain backups of user-generated content once deletion is requested.

## 5. Security

We take appropriate technical and organizational measures to protect your data. However, no system is perfectly secure. You are responsible for maintaining the confidentiality of your login credentials.

## 6. Children's Privacy

MeshZeus is not intended for users under the age of 13. We do not knowingly collect personal data from children under 13.

## 7. Changes to This Policy

We may update this Privacy Policy periodically. We will notify users of any major changes via email or site announcements. Your continued use of the service indicates acceptance of any changes.


